Xidalkan

Description
The Xidalkan are the Lizardfolk of Xidal, a land across the oceans filled with large plains, rolling mountains and dense jungles. While physically strong, they suffer an affliction that turns their skin to stone as they age. Many seek a cure, but so far none have succeeded, and all that progress too far are petrified entirely by ordained Geomancers, and are entombed below their cities. The colours of their scales vary wildly from pale whites and greys, to bright blues and greens.

Ability Score Increase
Your Constitution increases by 2, and you Wisdom by 1

Age
Xidalkan mature around age 10, and can live to around 150, though the development of their Stone Skin can cut this down drastically

Size
Xidalkan tend to stand taller than most humans, though some are more slender, and some more bulky. Medium size.

Speed
Your base walking speed is 30 feet.

Bite
With the jaws of a predator, Xidalkan can bite with great force. You may make an unarmed strike that deals 1d6+Str piercing damage instead of the normal bludgeoning damage.

Skin to Stone
As the Xidalkan age, their skin becomes more and more stonelike, eventually becoming full Stone. While the onset of this decreases their flexibility and ease of movement, it allows for unparalleled toughness. Beyond age 60, roll a D10. On a 1, the transformation has started on your head, and will kill you within the decade. Any other roll will have it appear on your body as you choose. For every 5 years beyond 60, gain +1 base AC, for every 10 years lose 1 base Dexterity. You also have a base AC of 13+Dex

Cunning Artisan
The Xidalkan have a long tradition of making use of everything they can from their surroundings. As part of a short rest, you may harvest parts from a slain beast, construct, dragon, monstrosity or plant creature of size Small or larger to create one of the following items: a shield, a club, a javelin or 1d4 darts/blowgun needles. To use this, trait you need a blade, such as a dagger, or appropriate artisan's tools, such as leatherworker's tools

Hold Breath
You may hold your breath for up to 15 minutes

Hunter's Lore
Coming from the far away jungles and plains of Xidal, the Xidalkan are learned in the way of moving through dense foliage unseen, tracking down their prey with ease. Gain proficiency in two of the following skills: Animal Handling, Nature, Perception, Stealth and Survival.

Languages
You may speak, read and write Common and Xidalt'aano'. Xidalt'aano' is a guttaral rasping language, interlaced with clicks and hisses